
© Next Limit Technologies 2010
Maxwell Render 2.5 User Manual
Chapter 8. Setting up the render output | 36
8.06 Tone Mapping
• Burn: Parameter to control the highlights in a render. Lower burn values will decrease
the intensity of the highlights to avoid “burned out” areas in the image. In most cases
this parameter should be left at default. Lowering it too much may produce unnatural
looking images.
F.01 Tone Mapping
• Monitor Gamma: Maxwell Render™ internally uses a gamma of 2.2 to convert from
spectral space to RGB space. You can use this parameter to control the gamma conversion.
Lower gamma values darken the image, higher values lighten the image. Note that you
can control this parameter interactively while rendering in core rendering application.
• Color Space: Choose your desired color space for the rendered image. Available
color spaces are sRGB, Adobe 98, Apple RGB, PAL, NTSC, Wide Gamut, ProPhoto
RGB, ECI RGB, CIE 1931 , Bruce RGB.
8.07 SimuLens
This section allows you to set the Maxwell SimuLens parameters. Detailed information
about these parameters can be found in the core rendering application section in Chapter
9.03.04.
F.01 SimuLens
8.08 Illumination and Caustics
These controls allow you to deactivate certain aspects of the rendering calculations, such
as Indirect Light or Reected Caustics. This is useful in special cases where you want to
see the effect of just the indirect light in the scene, or for compositing purposes.
F.01 Illumination and Caustics
• Illumination: Render only direct light, only indirect light, or both. Direct light is light
that illuminates an object directly without rst having bounced off another object.
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